Figure 6.18 - HDR in the background
If you don't like how your HDR map appears in the background, it is
possible to change all mapping aspects of your map, like rotation. Open
the Shader Editor and change the View option to World (Figure 6.19).
Figure 6.19 - Shader Editor view
It displays Nodes related to the World Properties tab, and the HDR map
will be there for editing. Add the same Texture Coordinates and Mapping
Nodes we used back in chapter 5 (Figure 6.20).